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Post by account_disabled on Mar 9, 2024 8:37:23 GMT
The first concerns dynamics , this term refers to the needs and/or desires rooted in users that can be satisfied through game mechanics. The second aspect refers to the mechanics , i.e. the elements that make up the entire gaming infrastructure. The evolution of markets, socio-cultural contexts and technologies have meant that game mechanics have also evolved in step with recent innovations.
It must be said that, in the face of these Japan WhatsApp Number Data evolutions, the dynamics have always remained the same and are very simple. To activate a gamification strategy there must be points, rankings, levels, challenges and obviously rewards . Each of these points is associated with particular dynamics, as illustrated by gamification.it , a blog dedicated to the topic. Points/credits: the "Reward" action is associated with this phase.
During missions, points and/or credits can be collected which can be exchanged to obtain the rewards that stimulated users to play. Levels: each level represents an objective to be achieved and exceeded and is indicative of the state that can be reached, differentiating users based on their experience. Challenge: it is the purpose of gaming, the reason why you continue to play and try to overcome tests.
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